5 eLearning Gamification Strategies You Can Try In 2017 - eLearning Industry

By marizza on from https://elearningindustry.com

5 eLearning Gamification Strategies You Can Try In 2017 - eLearning Industry
Gamification strategies can help you keep learners engaged and motivated, as seen in Elucidat's pudding challenge (pictured). This example-featured eLearning gamification strategies, such as content personalized for the user, peer-to-peer comparisons, social learning, and rules and branching.
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5 GAMES EVERY E-LEARNING PROFESSIONAL SHOULD PLAY

By RaviPratapSingh on from https://lnkd.in

5 GAMES EVERY E-LEARNING PROFESSIONAL SHOULD PLAY
You can narrow down someone’s age by whether they include spaces in their file names. If they do, they’re under 40. That is a sweeping declaration, and quite possibly true. Here’s another one… Gamers are a sub-culture dominated by young men.
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How To Design Gamification To Improve Sales Performance - eLearning Industry

By Androniki on from https://elearningindustry.com

How To Design Gamification To Improve Sales Performance - eLearning Industry
At the end of the day, the goal of corporate training is to improve business performance. Sales Gamification can be a way to improve sales performance, but only when done correctly.
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9 Easy Steps To Create Gamified Online Training Courses - EIDesign

By cpappas on from https://www.eidesign.net

9 Easy Steps To Create Gamified Online Training Courses - EIDesign
Wondering how to create Gamified Online Training courses for your employess? Check 9 easy steps to create Gamified Online Training courses.
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Leadership and Digital Technologies: Part Three

By gameandtrain on from www.gameandtrain.com

Leadership and Digital Technologies: Part Three
How does one go about replacing the physical presence of a professional coach with a self-operating interface that enables learners to gain usable job skills in what can be a difficult field of practice?
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Sustainable Practices In The Tourism And Hospitality Industry - eLearning Industry

By marizza on from https://elearningindustry.com

Sustainable Practices In The Tourism And Hospitality Industry - eLearning Industry
“Sustainable Practices in the Tourism and Hospitality Industry”, our innovative gamification course a finalist at the Start-Up Innovation Camp, at WTFL 2017, selected from 170 entries world-wide.
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Zero Threat Training Game Helps Businesses Combat Cyber-Threats - eLearning Industry

By marizza on from https://elearningindustry.com

Zero Threat Training Game Helps Businesses Combat Cyber-Threats - eLearning Industry
It's estimated that by 2020 around 21 billion devices will be connected to the internet - all vulnerable to cyber-attacks. Zero Threat is a cyber-security learning game designed to train employees on the dangers of cyber-crime.
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How To Justify The Cost Of Gamification - eLearning Industry

By gmaria on from https://elearningindustry.com

How To Justify The Cost Of Gamification - eLearning Industry
Despite the buzz and potential of gamification, many companies are not gamifying. In a world of "Cost-Optimization" and "Return on Investment Maximization", how do you justify the cost of gamification?
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