Plenty has been written on the value of games and gamification. Heck, a lot of that has been written by us. But sometimes L&D exists in a vacuum. Sometimes we forget the the primary goal of a corporate learning solution SHOULD be to improve efficiency, minimize mistakes, improve engagement, and maximize ROI.
Report from Ed Tech Review Research & Resource Center about game based learning, gamification, how they're being used, and contains a list of 40+ games and game-based resources that you can use.
More companies are adopting gamification to improve engagement with both employees and customers. Learn why gamification is an evolution in management practices, how to get started and where career opportunities lie.
Common mistakes that people make when trying to implement gamification.
While 100 articles is a lot to read, it's a solid list of articles related to game based learning and gamification, especially useful for those new to the topic.
Many people are unclear on the difference between educational games and gamification of education. This article helps explain the difference.