In part two of this series, Dr. David Chandross breaks down the issue of budgets when it comes to resisting technological change in learning.
Wondering how to use Serious Games in corporate eLearning? Check these 6 creative ideas for using Serious Games in corporate eLearning.
In part one of this series, Dr. David Chandross examines the key issues around change resistance for chief learning officers and gamification as a solution.
In this post Dr. David Chandross continues to explore gamification in sales, as well as customer behaviour.
The biggest thrust of gamification now is in enterprise sales, where it is used to drive sales force knowledge, simulate sales environments, and more.
In this continuation from last week's blog post, Dr. David Chandross reveals recent data from studies into the gamification of addiction medicine.
In this blog post, Dr. David Chandross reveals some new data from recent studies into using gamification and game-based learning in addiction medicine.
In this holiday blog post we are going to follow up on our series on holistic gamification and our last post on the problems with competition and achievement in game design. To summarize, the argument was that competition through leaderboards and badge awards dominate today’s gamification sector and that, due to a lack of imagination and transfer of research into practice, these are a default design mode.