What The Future Holds For Game-Based eLearning: 8 Points To Consider - EIDesign

By gmaria on from https://www.eidesign.net

What The Future Holds For Game-Based eLearning: 8 Points To Consider - EIDesign
Wondering what does the future hold for Game-Based eLearning? Read this article to learn about the future of Game-Based eLearning.
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Step by Step - How to Gamify any E-Learning Course

By PaulaG on from www.e-learningeducators.com

Trying to increase Student engagement and motivation? Learn how to gamify any E-learning course, at no cost, using Google forms and Google Sheets
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6 Tips for developing Game Based Learning

By PaulaG on from www.e-learningeducators.com

If you are considering developing games for your course, here are some quick tips to get you started with Game Based Learning
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G-Cube features in Training Industry Inc’s Top 20 Gamification Companies 2014

By akankshagcube on from www.gc-solutions.net

G-Cube features in Training Industry Inc’s Top 20 Gamification Companies 2014
TrainingIndustry.com has declared G-Cube as one of the Top 20 Gamification companies in 2014. This is a coveted honor in the field of Gamification – a clear indicator of G-Cube’s dedication to keeping up with the latest in learning trends and technologies.
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Would you like an education with that?

By ryantracey on from ryan2point0.wordpress.com

Would you like an education with that?
Tiny Shops Burgers is an educational game in which you are the manager of a busy little burger shop. The customers line up and place their orders – say, a burger, small fries and a drink – while you ring up their bill on the cash register, accept their payment and return their change
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Tiny Shops Burgers is now open for business

By ryantracey on from www.hawt.com.au

Tiny Shops Burgers is now open for business
Have you got what it takes to run a successful burger franchise? Dealing with customer’s order, managing the queues and most importantly making sure they are charged the right amount. Make sure the customers are not left waiting for the burgers for too long or you are left with no customers at all!
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BadgeKit, the Why

By BethCase on from erinknight.com

BadgeKit, the Why
Just back from MozFest, where we announced BadgeKit, an Open Badges tool stack that will support the key pieces of the badging experience. This includes defining/designing, assessing, issuing,...
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Can virtual reality keep us safe during disasters?

By MichaelaTurner on from www.online-educa.com

The need for disaster management training is expected to grow over the next decade, mostly due to the effects of global warming.

Find out more about the game-based learning topic at OEB 2013!
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