Gamified education should be advocated for its most practical reason: It’s the best method we know on how to organize learning environments to increase knowledge in both diversity and density. Gamified education is not merely an improvement from the current traditional educational model; it’s a completely new innovative way of learning.
The benefits of game-based learning programs for corporations are numerous and include higher engagement levels, completion rates, and skill retention. But what exactly is "gamification"? This article breaks it down for you.
A really interesting comparison of the ideas about gamification two years ago and today. It demonstrates how the idea has grown and developed over time.
Would you like to gamify your classroom? People love to play. Whether your students are in kindergarten or college, adding fun to classroom learning by playing games is a positive and effective way to engage students. Your students are already master game players, whether those games are technologically based or not. Use this knowledge and expertise everyday by gamifying you classroom because play doesn’t have to be reserved for recess anymore.
Motivation plays an important role during eLearning experiences and our challenge is to create eLearning that our learners want to engage in. Would you like to find out how to improve learners' motivation for eLearning courses?