An eLearning course is only as good as the content it presents. Like any form of communication, if the content fails to resonate with the audience, users or learners; the course will fall flat. Alt...
If you’re an Apple fanatic like myself, you were undoubtedly excited about Apple’s WWDC Keynote this last week (Monday 6/10). Apple made a major move by introducing a completely redesigned user int...
Let’s face it, good help can be hard to find and building your team can be quite the adventure. I have had the opportunity to manage a team of E-learning developers in the past of many different skill and experience levels. During that time, I’ve made note of the qualities to look for when hiring a new member of my team. In this blog post I’ll cover some of the basic things I look for when hiring. Normally when I recruit for my team, I have the expectation that the E-learning developer will b
Templates can be very helpful in providing the structure of online learning activities; however some templates can limit creativity and make presentations become very cookie-cutter and boring. Templates can also allow for the rapid creation of learning activities which enable timely development and revisions. If templates are easy to use and flexible; they facilitate the design of relevant, current, and creative activities.
Based on Experiential Education, the See One, Do One, Teach One method of instruction is used heavily in medical schools and boosts student retention. Check out how easy it is to add this technique to your courses!
One of the people who responded to my posts on agile development is Ken Taggert, He is developing an Ipad app (Chatty Kidz) which combines video conferencing with educational activities for kids. H...
I appreciate the arguments both for and against MOOCs pitched by their proponents and detractors. Nonetheless one aspect of the argument that I don’t grasp is the high dropout rate.
When you have been in the e-learning game for as long as I have, you learn a few things that a surprising number of my peers in the broader L&D industry don’t know – or perhaps don’t want to know!
What the heck is gamification, anyway? Is it jargon, or a true instructional design concept? How does it differ from a game? Our Deputy Director of Innovation Matt Rhoades has it all covered in his new blog series!