Our latest infographic goes over some really great things video games are responsible for. It’s pretty surprising to find that genre to genre, games can do some remarkable things for your brain and body. While I’m not thrilled to find my kids three hours in to a Halo session, I’m certainly relieved to learn that some real good can come out of their gaming.
This infographic illustrates various Instructional Design models. These approaches create more meaningful instructional experiences which make the acquisition of knowledge more efficient, effective and appealing. Kolb’s Learning Style, Gagne’s 9 Events, McCarthy’s 8 instructional events, ADDIE model and Prensky’s approach are pictorially depicted.
Academia is buzzing about MOOCs. What sounds like genteel name-calling is actually a powerful new medium with potential to transform the education system.
There is little question that technology has made a lasting change to the world of education. But what that change actually is remains to be seen. Is the legacy of technology’s impact on education that of MOOCs, iPads, and 1:1 classrooms?
Educational Technology Infographic on bring your own device. Why, costs, pros and cons. Thousand of schools and companies around the nation are going "BYOND" to save big bucks by allowing students and employes to use their own personal mobile devices in the classroom and office.
The Online Student Orientation (OSO) eceived an informal Quality Matters review and is designed to meet the Quality Matters Rubric standards.
The OSO introduces students to the institution’s learning environment before the first course of a program begins. The OSO familiarizes students with popular LMS functions and online learning strategies to help promote students’ success in the program.
The infographic on why to have an OSO and the steps to creating one.