Gamification is learner-centered. It can be customized to accommodate student differences, can motivate students to put more effort into learning and help student increase their own responsibility for directing their own learning. Both types of gamification (structural and content) lead to learner-centered outcomes.
Have you ever read an article, listened to a podcast or heard a speech that motivated you to perform some kind of action - only to realize that action was really difficult to accomplish? Well, that's kinda what's been going on for many people who try to implement a badge system or even something as basic as attempt to issue a badge to a single person.
This past summer, the Open Badges team had the great opportunity of introducing digital badges at a citywide scale through the Chicago Summer of Learning (CSOL). We worked in collaboration with the...