Gamification strategies can help you keep learners engaged and motivated, as seen in Elucidat's pudding challenge (pictured). This example-featured eLearning gamification strategies, such as content personalized for the user, peer-to-peer comparisons, social learning, and rules and branching.
You can narrow down someone’s age by whether they include spaces in their file names. If they do, they’re under 40. That is a sweeping declaration, and quite possibly true. Here’s another one… Gamers are a sub-culture dominated by young men.
At the end of the day, the goal of corporate training is to improve business performance. Sales Gamification can be a way to improve sales performance, but only when done correctly.
How does one go about replacing the physical presence of a professional coach with a self-operating interface that enables learners to gain usable job skills in what can be a difficult field of practice?
“Sustainable Practices in the Tourism and Hospitality Industry”, our innovative gamification course a finalist at the Start-Up Innovation Camp, at WTFL 2017, selected from 170 entries world-wide.
It's estimated that by 2020 around 21 billion devices will be connected to the internet - all vulnerable to cyber-attacks. Zero Threat is a cyber-security learning game designed to train employees on the dangers of cyber-crime.
Despite the buzz and potential of gamification, many companies are not gamifying. In a world of "Cost-Optimization" and "Return on Investment Maximization", how do you justify the cost of gamification?
Many organizations don't use online training as they believe it requires a sizable investment. In reality, it is typically more affordable than traditional classroom training
In part two of our leadership series, Dr. David Chandross explores the disadvantages of the LMS and how prosocial gamification technology can replace it.