This is part of an exclusive interview that Charles Jennings gave to Learnnovators. In this interview, Charles shares his insights on the significance of the 70:20:10 Model for organizational development in today’s world. He also shares his advice to learning designers on the techniques to scale up to meet the challenges of designing learning interventions for this informal and social learning age.
After you have weighed the pros and cons of using video in eLearning, it is time to make a list of steps for putting your recorded video online. These are a few steps you may need to accomplish:
Understanding the basics of the Cognitive Load Theory and applying them to your instructional design is an absolute must, particularly if you want your learners to get the most out of the eLearning course you are creating. This guide will offer you a detailed look at Cognitive Load Theory, including how it can be applied in learning settings. Check the Cognitive Load Theory and Instructional Design article and presentation to find more.
Anne Bartlett-Bragg is a unique species in eLearning: She is both a researcher and a practitioner. As a sessional lecturer at the University of Technology in Sydney, Australia Anne researches, designs, and delivers eLearning subjects in the organizational context. As managing director of the Ripple Effect Group in the Asia-Pacific region, she helps aspirational companies realize their social potential and gain competitive advantage.
Instructional Designers often strive to develop training material that is easily digested by learners. The reality is that content is often so clear that the learner’s brain coasts instead of focusing on the material.
1932 - Psychologist Frederic Bartlett Proposes the Schema Theory. Check the Instructional Design Models and Theories: Schema Theory article and presentation to find more.
The overarching concept that I am referring to is called “User Experience”—or, if you want to sit at the cool table—“UX.” User Experience is a broad term that is most often used within the web design world. User Experience is defined as a person’s perceptions of and responses to the use of a product, system, or service.
What is your hourly rate as an instructional designer? What do you make if you're a full-time salaried employee? These resources show rates and salaries from different sources.