With tight budgets and even tighter schedules, talent development faces a lot of challenges when needing to provide an effective learning solution to get the job done right - and fast. The pace of business isn't going to slow down. The solution is rethinking learning design and development.
Last month, I shared a game evaluation worksheet I use when playing games. It’s more than just a fun pastime for me (although I definitely love to play!), but also part of my idea generation process for the games I design. I’ve said it many times: “you can’t design a great game unless you play lots of games.”
Social presence guides the design and development of learning spaces where emotional expression, open communication, and group cohesion come into play!
We are excited to introduce the Spring ’14 release of Knowledge Guru, packed with features that make our “turnkey approach to gamification” even more powerful and flexible. We will be demonstrating the new features and functionality at ASTD ICE, May 4-7 in Washington DC.
In this blog post written by Marcela Pineros, Senior Solution Architect with PulseLearning, we’ll define gamification and talk about what works, what doesn’t work, and what we’ve done with it at PulseLearning.
You want to use games for learning, but you need the games to fit the unique requirements of your organization. You believe that serious games can increase engagement and retention, but you are not so convinced that a platform can allow you to create games with enough variety to please your learners.
Check out these tips for selecting a game type and learn what learning mechanisms are the best ways to reinforce and evaluate online learning through game play. - See more at: http://lectora.com/blog/how-choose-best-games-e-learning-courses/#sthash.Ea7RmyBd.dpuf
Aesthetics are a huge part of the game play experience. If the game doesn’t LOOK appealing, then players won’t want to play even if the game has a great game goal and rules. Conversely, a game that may be “just okay” from a game play perspective can be elevated by strong aesthetics.
This article puts game-based learning techniques up against the traditional training methods corporations have been using for years and looks at the effectiveness and quality of the results.
Careful and deliberate e-learning design can foster learner engagement while still staying within your budget. What can designers learn from the 'Jeopardy' segments playing in NYC taxi cabs?