Even more than other types of education, eLearning must struggle to attract learners' attention: the Internet is full of distractions, and adult learners are both busier and more free to indulge in distractions. Helping students to pay attention is a primary concern of training professionals, so here are some optimal methods to win the attention game in eLearning.
Although infographics, charts, illustrations, and other visuals for eLearning will never replace quality content, they can often do a better job at explaining content easily. However, in order to become effective teaching tools, visuals must reflect the user’s cognitive architecture and add something meaningful to the learning experience.
This post looks at a simple approach to creating effective visuals for eLearning by considering the 5 Cs.
At the beginning of their journey, eLearning and online training professionals need to find the “secret sauce” for what works best with learners. The following five helpful mantras provide refreshing ideas for creating eLearning courses that go beyond the conventional approach.
We are now in the age of visual information where visual content plays a role in every part of life. As 65 percent of the population are visual learners, images are clearly key to engaging people in eLearning courses.
In this post, we will dig deep into some statistics and facts to further convince of why eLearning developers should embrace visuals when creating their courses
In order to efficiently process the huge amounts of information absorbed every second, the brain must impose several control measures. This starts with the prioritization of different types of stimuli, a process that controls what information to ignore and what to recognize and how much concentration to give to particular elements.
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There are three particular forces that affect the way we all learn online.
- The rise of greater connectivity and seamless networking in education,
- The development of global education as an approach to interdisciplinary study, and
- The virtualization of information through computer networking.
With these in mind, it's time for us to move to Education 3.0, which emphasizes a more connectivist approach to learning and teaching.
In his book, The Art of Changing the Brain, Dr. James Zull , notably suggested how David Kolb's famous four-phase model of the learning cycle can be mapped into four major brain processes. He believed that better understanding the learning processes that occurs in the brain encourages a more flexible approach to learning. It does, by extension, help us become better eLearning developers and learners.
Here's an simple, biological, and clear overview of learning and the brain.
Research has found that 80 percent of information processed by the brain of an Internet user comes from sight and yet other studies have discovered that people are exceptionally sensitive to visual cues when learning. These two pieces of information suggest that visual content is a key factor in eLearning and applying graphic techniques appropriately could enhance knowledge acquisition.
eLearning developers must familiarize with color psychology before start designing.
The Gestalt Theory is based around the idea that the eye sees things as entire before distinguishing individual components.
From this theory the laws of perceptual organization are born. These laws of grouping create a very helpful guide for designers in every field, eLearning being no exception.
This post specifically looks at how eLearning professionals can apply the most relevant of these timeless laws to modern design.
A lot of research actually goes into a well-designed eLearning material. And like it or not, instructional designers have to dig deep into the psychology of learners, specifically how they learn and what affects their learning.
Pay attention to these factors if you want to explore more about the subject.