One of my all time favorite places to chat is on Twitter. Sure you're restricted to 120 characters and so many follows but the benefits definitely outweigh the drawbacks. Here is 5 reasons why I think you should be on Twitter:
The field of L&D is vast from Instructional Designers to Graphic Designers and Course Developers to Curriculum Developers but we have all one thing in common. Landing the perfect job or client! The first step is to narrow down your target audience and understand their demographics and expectations.
On boarding of a new employee can be both frustrating and daunting and with good reason. Both parties have something to gain and if done incorrectly something to lose. For an employer they want employees who are informed and up and running as soon as possible to effectively help meet objectives. For the employee they want a supportive and informative experience to, you guessed it, get up and running as soon as possible to effectively help meet objectives. So how should your company or learni
At the end of 2013 I came across a series of pictures taken where the artist (Andrew Whyte) took breathtaking photos using Lego people on Pinterest (follow me!) (I went back and found a couple and made sure to pin them this time.) I was so inspired that I grabbed my son's Teenage Mutant Ninja Turtle action figures and my phone and decided to take pictures of them brushing their teeth.
Videos are an important media for learning. With the rise of Youtube, the lowering of attention spans, and the recent push for microlearning it offers content that can easily be shared in a quick and interesting format. Here are my 5 tips (with a free downloadable style guide template!) for creating the perfect video.
Awhile back I added "tin can?" to my potential article topics and surprisingly this week it came up in conversation at my regular job. So naturally I went on the hunt to teach myself. I decided to share my findings and hopefully give you some new or different information. For the longest time I've skipped over articles on Experience API because I wasn't completely sure what it was or how I could use it.