Holistic Gamification: Part Four

In this holiday blog post we are going to follow up on our series on holistic gamification and our last post on the problems with competition and achievement in game design. To summarize, the argument was that competition through leaderboards and badge awards dominate today’s gamification sector and that, due to a lack of imagination and transfer of research into practice, these are a default design mode.

Source Link: http://www.gameandtrain.com/2016/12/22/holistic-gamification-part-four/
Holistic Gamification: Part Four thumbnail


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