Virtual Reality Gamification: Part One

This is the first post in our series on augmented and virtual reality and gamification. Typically these terms refer to production of “assets” in a “setting” or “scene” which are used to depict either objects or actors in a virtual space. In VR, the entire scene is immersive and is generated. The AR version of this is the location of virtual objects in the real world.

Source Link: http://www.gameandtrain.com/2017/03/07/virtual-reality-gamification-part-one/
Virtual Reality Gamification: Part One thumbnail

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